Warriors Orochi 3 Ultimate Wii U

Warriors Orochi 3 Ultimate Wii U

  1. Warriors Orochi 3 Ultimate Wii U Metacritic
  2. Warriors Orochi 3 Ultimate Wii U Iso
  3. Warriors Orochi 3 Ultimate Ps3
  4. Warriors Orochi 3 Ultimate Cheats
  5. Warriors Orochi 3 Ultimate Wii U
  • Release Date (NA): September 2, 2014
  • Release Date (EU): September 5, 2014
  • Release Date (JP): September 26, 2013
  • Publisher:Tecmo Koei
  • Developer: Tecmo Koei
  • Genres:Action
  • ESRB Rating: Teen
  • PEGI Rating: Twelve years and older
  • Also For: PlayStation 3, PlayStation 4, Xbox One
  • Local Multiplayer
    Co-operative
Warriors Orochi 3 Ultimate is a sequel to the game Warriors Orochi 3, released on the Playstation Vita, PS3, PS4 & Xbox One. The game follows the typical Warriors franchise formula of one man armies and expands upon an already solid story with more background information.

Warriors Orochi 3 Ultimate Wii U Metacritic

Review of: Warriors Orochi 3 Ultimate (NA) for Playstion Vita

In the WiiU port of the game, Warriors Orochi 3 Hyper, a new mode called Duel Mode was included. Players taking to an arena and fighting each other in teams of 3 vs 3, with special ability cards to perform special attacks. In the PS3 and PSVita re-release, Musou Orochi 2 Ultimate, a new stage based off the D.W.A. Coliseum is included for this. Hey guys welcome to my Warriors Orochi 3 Hyper Wii U Let's Play. The journey is a long one due to Hydra destroying everything in the Dynasty Warriors and Samurai Warriors world. Warriors Orochi 3 Ultimate Check out the first trailer for Warriors Orochi 3 Ultimate. By Marco Martinez on July 24, 2014 at 7:33PM PDT.

I've been a huge Warriors fan since I was quite young. These games have always been guilty pleasures; I always took an interest in having that feeling of one man vs. the whole world, and mindless slaughter. I purchased the original Warriors Orochi 3 back when it was released for the XBOX 360, and I loved it - with this rerelease, however, it feels less like a rerelease and more of a true sequel given what the game now has to offer. An already great game became that much better.

For those of you unaware, Warriors Orochi centers around several different franchises, mainly Dynasty Warriors and Samurai Warriors, colliding and meeting up, allied against the demon armies of Orochi. The Orochi franchise is interesting because you're getting the series' most popular characters in the same game, and they're being updated as the series progresses. The mechanics change as the series goes forward, and the number of playable officers increases. The Warriors franchise used to have a lot of generic officers - a lot of those previously generic officers have now become uniquely playable characters. The playable cast of characters has now swelled in Warriors Orochi 3 Ultimate - more than 100 playable characters exist from both the Dynasty Warriors and Samurai Warriors franchise, with additional characters from the Tecmo Koei universe, such as super ninja Ryu Hayabusa, Ayane from Dead or Alive, Kasumi, Achilles, Sophitia from Soul Calibur, among many others. It's virtually impossible to not be able to find a character to not like as there's so many options now.

Warriors Orochi 3's gameplay was already very solid, with plenty of things to do. There were story scenarios that one could play through on varying difficulties, raising and recruiting officers, and finding the characters' unique weapons. Disappointingly, there was a lack of a decent multiplayer minigame, something the series had been lacking since Dynasty Warriors 4 on Playstation 2. Ultimate builds on this and offers a lot more online playable methods. There's additional story scenarios that detail the rise of how Orochi came about his villainous ways, and a scenario about what happens after the events of Ultimate. There's more ways to level up characters, and more characters to unlock. This is only scratching the surface as the game brought in several different gameplay modes. I'll talk about that next.

Warriors orochi 3 ultimate wii u

Ultimate was such a big change from the original title, and most of the changes were for the better. The graphics were more enhanced, and the lighting changed to make environments look that much better. The visuals looked stunning on the Playstation Vita. Level caps had increased, and this title allowed character levels to be reset, with the character receiving permanent stat bonuses. Gameplay mechanics were revised or added in, that allowed greater combo leeway on both the ground and in the air. Officers are now able to equip more items to enhance gameplay diversity, and new unique weapons were added into the game. The story had been expanded upon, as I mentioned above, with additional scenarios focusing on the aftermath of the game, and a prequel to the franchise. They're definitely welcome additions to the franchise that provided more background on how the main antagonist became so malevolent. Side note - Orochi is definitely an interesting character. In addition to that, story scenarios were now playable from the viewpoint of the enemy army, providing insight as to why the battles played out the way they were. In addition to all of that, the game introduced a new mode of play called Gauntlet Mode, with a five man team being assembled to clear multi-floor dungeons. Subsequent floors had increased difficulty - it's definitely a fun challenge that just adds replay factor as there's a lot of different team combinations that the player can assemble. A feature called Musou Battlefields was introduced - this allows the player to create a unique map with whatever they so chose. These maps could be distributed and downloaded by other game players. As the copy I received was a review copy from Tecmo Koei, the available map downloads were rather empty for understandable reasons.

Visuals were definitely very well done for the title - the graphics were enhanced from the original title, and looked very sharp on the Playstation Vita screen. The environments were bright, and didn't have that dead appearance to them. They varied pretty frequently too - one moment you could be in a Chinese castle, the next you could be stomping through a Japanese field or climbing the steps in modern day Japan. The many environments were varied in appearance because of the characters who participated in those environments were brought along for the ride. Players familiar with the different franchises in this title will notice environments that belonged to Dead or Alive, Ninja Gaiden, Dynasty Warriors, and Samurai Warriors. Cutscenes were relatively smooth with minor slowdowns in intense moments.

The music is quite upbeat and remixes a lot of the themes of the franchise. I didn't mind the music so much, others find it a bit dull and repetitive, but there's a few tracks that are truly worthy of listening to, mainly the Ninja Gaiden and Dead or Alive pieces. It's upbeat, and adds a nice note to the chaotic mess of the battlefield. Most of the music is identical to the original Warriors Orochi 3.

Gamplay hasn't changed too much from the original. It's still going to be an uneven one man vs. a hundred (in reality, many many more). There's still weapons to find, and faceless officers to kill. The overall formula hasn't changed, but there's definitely modifications that come about with the newer titles in the franchise. Team combinations now exist, and allows for more freedom in both air and ground fighting. Big and flashy Musou sequences still exist, and they're absolutely amazing to look at on the Vita screen. The gameplay brought back its RPG elements, in that you'll be leveling officers with growth points which can be freely distributed amongst all recruited officers. Ultimate goes deeper by allowing officers to reset upon hitting level 100, called Promotion, which resets the level but gives permanent stat boosts. The new gameplay modes as I mentioned above add a bit more depth to what could be seen by some as a bland title or franchise.

Now, with every good thing comes a bad thing, and this game is no exception. Some minor gripes I had with this are mostly related to controls. The analog stick is required for movement, whereas I prefer using the directional pad. The touchscreen and touch pads are also minor nuisances. As a battle team consists of three officers, switching between them could have been a lot more streamlined, but in the Vita version it felt clunky. If the option was set to use the touch screen, touching anywhere on the screen would result in a switch, which could happen at inconvenient times. If the touch pad system was set up, a minor flick of the touch pad would switch officers. For those with big hands, it could be problematic. Another minor problem that I faced was with the map being a bit tiny on the screen. The environments are often vast, and the map was just a bit large to locate objectives of interest at times. The game also has a culling problem. A stretch of land could often appear empty, when in reality there's dozens of enemy soldiers lurking there - I don't notice them until I've flat out ran into them, and it could be problematic if I'm leveling a lower level officer.

Warriors Orochi 3 Ultimate Wii U Iso

Some fun notes about the game - Ryu Hayabusa is absolutely ridiculous to play with, in a good way. Definitely my hands down favorite from Warriors Orochi 3, and he gets an awesome soundtrack that goes back from the Ninja Gaiden games from a long time ago! Most of the extra characters that don't belong in the main franchises are all pretty fun to play, and don't feel out of place. I was definintely surprised with the addition of characters from Soul Calibur.

At the end of the day, Warriors Orochi 3 Ultimate is the best title in the franchise thus far. It added a lot of additional mechanics that the original didn't have, and the insanely large ensemble of characters makes this game easy for anyone to pick up to play and adapt to. The story is actually decent in comparison to the Dynasty/Samurai Warriors titles, with additional content to expand the already solid story. The chaotic battling is matched with stunning visuals that look crisp and run smoothly on the Playstation Vita, and it's backed with a phenomenal soundtrack that keeps things going. I would definitely recommend this title for any action fan, or for veterans of the franchise. For the newcomers, there's a large number of characters - pick one and explore! Huge shout out to Tecmo Koei for providing GBAtemp with a review copy of the title!

What We Liked . . .Ridiculously large ensemble of characters to choose fromAdds a ton of extra contentSolid visuals and soundtrackWhat We Didn't Like . . .Controls were a bit clunkySmall map doesn't translate well for a vast battlefield

Warriors Orochi 3 Ultimate Ps3

Warriors orochi 3 ultimate unlocks
9Presentation
There's so much to do and it's presented in a remarkably simple way. It's not a confusing game to play. Combining multiple different franchises worked quite well here, and the story is strong for games in this franchise.
8Gameplay
Lots of killing and mindless slaughter, may be dull to some. Lots of different game modes to explore, lots of different battlefields to create that are limited by your imagination. RPG elements make it more intimate for characters you want to raise.
9Lasting Appeal
Lots of killing and mindless slaughter, may be dull to some. Lots of different game modes to explore, lots of different battlefields to create that are limited by your imagination. RPG elements make it more intimate for characters you want to raise. For a completionist, there's an ubiquitous number of officers to level up and work with, and many different weapons to collect. Game will provide many hours of fun.
8.6
out of 10
Overall(not an average)
Warriors Orochi 3 Ultimate is the best title in the franchise thus far. It added a lot of additional mechanics that the original didn't have, and the insanely large ensemble of characters makes this game easy for anyone to pick up to play and adapt to. The story is actually decent in comparison to the Dynasty/Samurai Warriors titles, with additional content to expand the already solid story. The chaotic battling is matched with stunning visuals that look crisp and run smoothly on the Playstation Vita, and it's backed with a phenomenal soundtrack that keeps things going. I would definitely recommend this title for any action fan, or for veterans of the franchise

Warriors Orochi 3 Ultimate Cheats

  • xPearse
    Hated dynasty warriors games since 6, since then it's seriously gone downhill and is utterly unenjoyable. Dynasty warriors 3 is the best anyway but I always have a soft spot for the 2nd. 4 empires also deserves a mention, another fav.
  • Ryukouki
    I agree on a lot of your points - I stopped really getting into Dynasty Warriors past Dynasty Warriors 4. It started becoming too much like a sports game - too much of the same thing, not a ton of change, no couch vs modes. 5-8 didn't really offer anything special for the franchise, but this game is actually quite different because the story is a fresh take, more of a 'what if' scenario where everyone for the most part is dead. The game modes are actually quite fun outside of Story and Free mode, and actually gets quite challenging in Gauntlet as I found out last night. For a guy who's played every game and performed one sided slaughter left and right it was surprising for me to get stomped so quickly in Gauntlet despite having repromoted Hayabusa and further leveling him up after that.
  • xPearse
    Yea, 4 had terrible map design while 5 added bases which I have a love hate relationship with. I stopped playing since 6 empires, any after that look and play the same. I really hated everything they changed in 6, true speed anyone.
  • DJPlace
    i hope this is cross save with nilla WO 3 for the ps3
  • Ryukouki
    Yeah, it asked at the start if you want to transfer your data over from the PS3.
  • TheCasketMan
    So would you recommend DW8 or WO3 for the Vita. And is this game smooth even when performing mosou attacks on the Vita?
  • DJPlace
    cool i got it for the PS3 just can't find no one to play but meh... still low leveled...
Warriors Orochi 3 Ultimate Wii U

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Nearly three years ago, Warriors Orochi 3 hit the Japanese shores to much anticipation. Mashing the two worlds of Samurai Warriors and Dynasty Warriors into one complete and utter crazy, time traveling package, the third installment was met with positive reception. Since then, Omega Force has ported the game to the PlayStation Portable and Wii U, and now that the company is familiar with a new set of platforms, Xbox One and PlayStation 4. Adding additional content to the main game and enhancing the visuals, Warriors Orochi 3 has never looked so strong.

If you’ve played a Dynasty Warriors, Samurai Warriors or Warriors Orochi game in the past, you’ll have a good grasp of what to expect. Square and Triangle (or X and Y for Xbox One owners) will be your best friends as hacking through thousands of soldiers in a single ten minute map won’t have you breaking a sweat. There’s far more to it than just the two buttons, though, as it’s required to go into each mission with three party members in order to switch between mid-battle. There’s also special attacks, linked separations – although it leads to more trouble than good – and a triple attack that inflicts damage to everyone in a certain radius.


Unfortunately, some of the mechanics are feeling a bit dated when compared the latest Dynasty Warriors game as there’s no weapon swapping, nor do officers have weakness that can be exploited with the rock-paper-scissor elemental weapon system. That by no means makes this a poorly designed game as the huge cast of characters ensures that combat will feel fresh, even after slaying the 100,000th enemy, but there are certain features that are missing form a modern Warriors game. It certainly helps, though, that there’s cooperative features tied into the main campaign as it’s an absolute blast to play with friends in all out wars. Overall, the gameplay can be a bit repetitive at times, but thanks to the massive list of warriors to select, it ends up being an addictive experience.

The story mode is the main attraction, allowing gamers to go through a lengthy campaign and collect various characters scattered across the Dynasty and Samurai Warriors universes – not to mention some appearances from other Tecmo Koei franchises. The story is as crazy as it was three years ago as a deadly Hydra creature has appeared out of nowhere and aligned itself with a demon horde looking to take over and destroy the world as we know it. After a battle that only looks to end in disappointment, the three main characters are saved by a Mystic who is looking for a way to fend off the Hydra by any means necessary. This begins the wild campaign of going through time in order to save important figures from Japanese and Chinese history in order to defeat the Hydra.


In addition to the main story, a secondary campaign called Gauntlet Mode is available right from the get-go. It’s almost advised that players play this after completing the majority of the story, or at least leveling up a number of characters because this can be an incredibly challenging, putting a group of five in an arena where the map is greyed out. It’s not just the element of darkness but the enemies swarm in just incredible numbers and their strikes have never been harder. Death will be inevitable, although the rewards are worth it, even from defeat. It’s an enjoyable and engaging mode that should have players expanding on their collection of characters.

Another mode called Musou Battlefields allows players to take existing arenas that have been cleared out in the main campaign, and edit them to their liking. This includes adjusting which officers are on the battlefield, the different lines of dialogue that are spoken, the music that will be playing and various other elements. This is an intriguing feature, especially considering players are allowed download others’ maps and evaluate them, but the tools are very limited. Some sort of 3D editing tool, allowing for a complete overhaul of maps would really help flourish this into something special, but right now it’s a lacking feature. Finally, Duel Mode is a three-versus-three battle mode, allowing for combat against the CPU, local multiplayer and online multiplayer. It’s really nothing special as it basically becomes a 3D fighting game, but the survival mode can be challenging as it’s actually a little deeper than expected with the inclusion of equipable cards.


Let’s be clear: this isn’t the current generation Omega Force Warriors game we’ve been looking for. Dynasty Warriors 8: Xtreme Legends was a good start, but Warriors Orochi 3 Ultimate is essentially a rehashed version of the Wii U version. The visuals aren’t anything to gawk over as, while they’re definitely crisper than the previous iterations and character models have a certain smoothness to them, they still include ugly swarms of repetitive enemies and bland environments. With that said, the frame rate has been greatly improved, fluctuating above 30 FPS on a constant basis. Rarely, if ever, did we see anything below that, making this really the smoothest version yet. This certainly helps when things get hectic as no one wants to see their over the top specials move at ten frames per second. It may not be the prettiest current generation game, but it’s a decent stop gap for the series.

Unfortunately, Warriors Orochi 3 Ultimate doesn’t necessarily use all the tools the PlayStation 4 has to offer. The start / pause button is now the touchpad, which can take a little while to get used to, and the recorded Japanese dialogue comes through the DualShock 4’s speakers. While this is a nice touch, I do wish they would have picked one or the other because the audio comes through both the controller and the television, causing a slight echo that becomes distracting in the midst of combat. As for content, this includes virtually everything found in the Wii U Hyper edition plus roughly eight new characters and a couple of new stages. Other than that, this is a visually enhanced port with no major gimmicks.


Closing Comments:

Warriors Orochi 3 Ultimate Wii U

Warriors Orochi 3 Ultimate is purely for the hardcore fans of the series, or newcomers wanting to finally jump in. There’s little incentive to upgrade, especially if you played the the Hyper version in late 2012, but if you’re looking for a fix of one of the best Warriors games available, then this is best solution. With a smooth frame rate and oodles of new content, this is truly the ultimate version. With that said, this isn’t for everyone as, even with its diverse cast of characters, combat can be a bit repetitive if you stick to the same formula, and the outlandish time travelling plot can be confusing. Regardless, Warriors Orochi 3 Ultimate is arguably the best Omega Force developed game available.
Version Reviewed: PlayStation 4

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