Trials In Tainted Space Stats

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Captain Steele can gain stat increases during the course of the game. There are different ways of gaining stats, including though character creation, character leveling, or the interaction with items, NPC events and other means. Trials in Tainted Space (Video Game) Relationships. Stats: Published: 2019-08-04 Updated: 2020-03-27 Words: 7441 Chapters: 3/? Comments: 19 Kudos: 31 Bookmarks: 9.

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UPDATE 0.7.2

PART 1: CONTENT

  • New Enemies:

    - Lizardman Acolyte

    - Huge Rat

    - Wererat

  • New Quest:

    - Noises in the basement (Bareshade / Bar)

    - Rats! (Bareshade / Bar)

    - Extra resources (Bandit’s Camp / Jester)

  • New Options:

    - Hunting with Bernard (Forest – Hut)

    - First you need to ask him about the hunting in the shop. Occurs every Friday evening. With the like at least 40 there’s an option which moves the relationship on the next level.

    - Outdoor fun (Bareshade)

    - Conversation with Jester (Bandit’s Camp)

    - Few more topics with NPCs (Bareshade)

    - More scenes (Bareshade / Hot Spring)

    - Male dominant, Female submissive, bath with Hayden

    - Werewolf, new dominate way (Forest)

  • New Items and Recipes:

    - Regen Powder, Lust-Regen Powder, Erogenous Powder (All of those items can be found after defeating the acolyte. With item in your inventory you can do some study back at home to learn new recipes).

    - Nut Mash (Check the ‘old book’ in your house)

PART 2: MECHANICS

  • Relationship screen

    - I decided to make those numbers visible, so now it’s easier to see how much certain people likes you.

  • Talk screen

    - The previous system was mostly rng, so to get all the talks sometimes there was need to repeat the same action over and over again. Now in certain places there’s a special window with the list of topics you can ask the other person (It also shows which topics are new).

  • Animal training screen

    - It’s only dog for now, but it’s easier to see how the animal likes you, also how much energy it have (Which is needed to learn new tricks).

    - Dog can also be taught “Search” command now. It’ll bring back a random resource.

PART 3: VISUAL ASPECTS

  • Bandit – third version

  • Lumberjack

  • Werewolf

    All of those made by ZoroJ.

Contact information:

Files

May 26, 2019
May 26, 2019

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I also don't know how to do anything with the dog, whenever I try to name it it doesn't work. And that's the only option I have. Also, is there any way of progressing in the game right now after running food and drink errands for the jester and telling Bernard about it? It just kinda feels like I'm stuck. If that's it for now I totally understand. Sorry for all the questions and thank you so much for your work and effort on this game, it really paid off. :)

EDIT: It also feels like sneaking into the camp to defeat the bosses would be a next step but idk if that's possible now, if it is, do I need to improve my relationship with the bandits by increasing their attitude?

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So to answer your question from the previous comment: you have to go to the abandoned hut in the forest at friday night. The event is happening over there, not in the shop in Bareshade.

The dog is still being improved. You should have a new icon in the reinforcement screen (The one where you upgrade buildings).

There's not much to do in this update if it comes to bandits. In 0.9 there will be a boss fight.

Alrighty, so quick question for you all. How exactly can I get Bernard to go on a hunt with me? I already talked to him about hunting many times and I know I need to go over there and talk to him on Fridays, but though it says Friday evenings are when he can go out, the shop is closed at night and I lose my chance. When I talk to him in the day on Friday, nothing comes up. Just the normal talk subjects. Do you guys have any advice?

P.S. I have a high enough relationship with him too to move things further.

i love this game is so entertaining, but i'm having trauble with the los acolytes i'm just missing one but i can't find it

The following places you can find them in are the Dark or normal Swamp, Forest or Lake, and the Ruin at a certain time.

For the one in the Ruin, there should be some warriors that are skipping sparring match somewhere around night time or before morning that leads to her if you make the right choices.

Hi I really like your game and I was wondering if u can sleep with the shopkeeper and if yes how

Hey.

It's not possible yet.

You can use Love Potion on him, that lead to a naughty scene with him. But using that also makes him like you less. Also it's only for males for now.

Love the update, keep up the good work!

P.S What is the Gay Potion for?

Thanks, glad you like it.

It's for a quick change your orientation. You can change quickly from gay to straight or the other way around by using potions.

Stats

There's a bug where if you save your game with a love potion but then reload that save file, the love potion is gone and I think it also takes away the materials used for the love potion? I had like 6 on me so that I could test them out on different people/enemies but then I reloaded my save file right after I had gotten the 'Mastered Potion' tier for the Love Potion and not only were all of my Love Potions gone but also the MP tier as well

That's actually a ren'py things. For now I can only suggest to move somewhere after doing things on the screens and save then. I'm trying to find a way to do something with it.

Oh man...that lumberjack model :drool. Hope we get to see more interactions with him in the future!

Keep up the great work :)

How do you see the third version of the Bandit?

There will be more interaction with everyone in the Bareshade. I'm focusing more on shopkeeper now, but there will be time for others too.

Just tease bandit more. There's normal version, bandit libido at least 20 change it into second version and above 65 it's a third version.

i dont suppose you have ideas of things like bad ends similar to trials in tainted space, do you?

Actually, I have a plan for bad endings. There's a 'Sanity' stat. It does nothing yet, but finally I plan to use it in certain battles and when it hits 0 then there will be a different losing scene. I'm not sure how it was resolved in trials.

in trials in tainted space, it didn't go off of stats for bad endings all the time. Stat based bad ends were mostly done through how submissive you became toward an npc. Most bad ends were from you losing either a certain amount of times to a certain enemy, losing in a dungeon, or outright submitting to a character. I would suggest sleeping or crafting to reduce sanity, but the affect of sanity would also result in the character moving to an area over night

Trials In Tainted Space Stats

this is coming along so well, Im excited to see the how big it'll end up being😍

I have tons of ideas, so if I'll be able to put them all into the game then it's going to be big :D

I am going to guess that the lizardess enemy might be found in the same place as the Warriors are found, which is in the Swamps i think?

I was guessing she will be in one of them, i will have a look at her scenes when i look around in there when i come back on here, also, the dog does not seem to have the train option when interacting with him at home, i only see nothing or to name him.

Never mind about the rats having problems with the happy meter going the wrong way when it comes to submitting to those guys, it seem to be working now, maybe it was a bug or something?

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Trials In Tainted Space Stats

Did you think the thirst was over? I HAVE ONLY BEGUN TO THIRST!

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I meant to have this out to you guys at the start of the previous weekend, but circumstances (and drama flare-ups) at that pretty well. Still, progress is progress!

0.8.095

  • The gabilani chemist’s scene for reacting to “thirsty” PC’s now has the “call zaika” fork enabled. This presents three randomized blowjob scenes out of the total available (which is only three for right now…). I have ideas for at least 1-2 more “generic” ones and a few where I’m going to have some of my futa crew members make a cameo (Shekka/Kiro).
  • Feeding thirst should now immediately result in it being removed (instead of occurring on the next “processTime” event after acquiring “Orally-Filled”).
  • Fixed the milk bar status tooltips.
  • New parsers: lipNoun, lipNouns, lipNounChaste, lipNounsChaste.
  • Lots of typos fixed and tweaked.
  • The combat tail’s tooltip should now warn that equipping it will remove current tails.
  • The combat tail can no longer strike flying targets.

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I’ve also been playing through the game for real, for the first time in forever. Some of the typos and italic bleeds are ones I caught personally. Thus far, I just got onboard Zheng Shi with “Doom Suula,” and I’m sad I couldn’t take Emmy with me.

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